I thought this game was well known but I haven’t seen almost any mentions of it recently. It’s very weird for a FOSS enthusiast not to advertise one of the best open-source games of all time so here I am trying to make it spoken about again.
Disclaimer: this game may be addictive for some individuals. Player discretion is advised. If you notice any symptoms of addiction while and/or after playing the game, stop playing immediately and consult with your doctor. Untreated gaming addiction may result in severe consequences such as digestive disorders, social behavioral disorders, loss of job, and depression.
Awesome. I loved playing WC3 tower defense. How does this compare to those old school maps?
Any one got other FOSS game tips?
Cataclysm: Dark Days Ahead! I don’t recommend it on mobile unless you have no other choice (I’m largely not a fan of mobile games anyway though) but it’s amazing on desktop. If you can get past the simple graphics (like dwarf fortress it hss ASCII graphics, but you can easily get different tile sets to add graphics for everything), it’s an amazing game with a ton of content.
It’s a zombie survival rogue-like game, you don’t gain skills or anything between runs (you can unlock different scenarios and professions though, or just unlock them all from the settings), but you do gain your own experience. You can have a character for hours, then die and make a new one that dies in 5 minutes, etc. Save scum if you want, but the whole point is to let your characters die and try something new (I save scum on longer-running characters when I run into new mechanics or monsters but that’s it). When I say there is a ton to do, I mean it. People have added (and continue to add) a ton of content, and mostly with a focus on making interaction as realistic as possible.
Want to kill zombies with traps? They can start with a basic tripwire to trip zombies to slow them down and alert you, and go up to mechanized blade traps that cut them in half quickly.
Want to do a stealthy run? For melee, the Ninjutsu martial art has silent attacks and makes you walk quieter. For ranged, bows and crossbows are quiet (and can be made quieter with mods that reduce bow-string noise), but you’ll want to make your own arrows eventually - and you can!
Want some transportation? Cars! Plenty of broken ones scattered in cities and towns - decent amount that still work too. There’s gas, diesel, electric, hybrid, and several other kinds of vehicles. You can train up your mechanics skill (or start with a high mech skill, if you want) for replacing/repairing parts, adding onto to existing cars, or even assembling them from scratch. Got something you don’t know how to kill? A random car you find driving 40+ mph works wonders for turning problems into smears.
Want to eat just candy and junk food? Your character will eventually get to varying levels of overweight which reduces your stamina and speed. Don’t eat enough calories? Become skinny, decreasing your strength and health. It’s not hard to eat balanced, but it is something to keep in mind.
Find too many things you’re trying to bring back to your car or base? Find a shopping cart (or my preferred item mover - industrial trash cans) and load items up, much easier to move more and heavier things in a single trip can even mount your shopping carts and trash cans to a car with bike racks so you can bring them with. Can also weld baskets or install trash cans in/on cars to increase your storage area.
Want to do colony survival? You can recruit NPCs you find in the world and make a compound.
Farming? Yep. Brewing/distilling? Yep. Magic? There’s a mod for that. Loony-toons esque killing a big scary zombie with an anvil (or other heavy object)? Just put one on the roof and push it over the edge. Guns? Whole stores of them. Fire? I like lighting 2 story houses on fire, they make a ton of noise and draw in all the nearby zombies, then the falling debris and fire kill them.
https://pioneerspacesim.net/ Although, after watching a few videos on how to play it, felt an itch to play Elite Dangerous. So haven’t played Pioneer much.
Java? Sorry OP I only download open source softere developed with Rust /s
Rust
C better. /s
Assembly is the only REAL gaming language! Look at Roller Coaster Tycoon!
If I want to play a factory game where you need to build defenses I’d go play Factorio and maybe stab myself in the throat a little because that’s about how fun having to deal with enemies in a factory game is.
Mindustry is much closer to the tower defense side of it.
Or maybe the RTS side.
There are even attack modes, where you build up an army to take on a fixed emplacement of enemy units.
The only thing I can put against dev is there’s no x-platform sync between clients. Continuing your game on a phone could be a cool feature, even if not from some centralized server they pay for, but from your own google drive or whatever.
I hated every second of it and it’s ugly as hell. Factorio is king.
I honestly didn’t like factorio, which is odd because I’m pretty much the exact target audience (autistic). I bought it after buying Mindustry, played it for about 20 hours and then put it down and didn’t pick it back up again because I realized that it just felt like work. I think the reason I didn’t like it was that you spent 5 minutes coming up with a solution to some problem, and then spend 50 minutes implementing it, which bogs down the gameplay with monotonous block-placing.
To be fair I tried it due to this post and I’ve already removed it, it does nit do a good job of teaching new players what they are meant to be doing.
I won’t be too hard on it because I assume there’s a good game in there but yeah presumably you already need to know factorio or whatever it’s called.
environmentalists might not like it for obvious reasons.
Because of the colonization and mining? Didn’t bother me, similarly I don’t like most armies but I can still find a military FPS fun to play.
It’s also on Steam for a couple of bucks if you want a simple way to support the dev!
That gives 30% to Steam though. Better use Itch.io as linked on the github page.
Income from Steam is what ultimately made gaming on Linux viable. And to do that, they made significant open source contributions.
So I’ll keep giving them money of course.
And it has a ton of features like cloud save which I really wanted after losing my save once distro hoping. The 30% cut is justified imo(you don’t have to agree to it, it’s just my opinion).
Well not really difficult, after you realize that you can put down buildings while on pause. The first few levels are easy tower defence… Later on you can win every level by building mid tier flying robots (iirc). Still… Great game!
you can put down buildings while on pause.
Now this! is a pro-tip. Thanks!
Thanks. Just picked it up on f-droid. Last update was 14 months ago, so I guess it’s been balanced to perfection.
I highly recommend this game! I played through it with a friend and really enjoyed it. I think I recommend it with more than one player
Gave it a shot this morning, I could see myself missing buses. However, I do really dislike mobile interfaces. My thumb is too wide to reliably click things
it works great on desktop using mouse too
Definitely interested in trying this one out. Haven’t dove into the FOSS games category yet
I wouldn’t call the game ‘extremely high difficulty’, it even has some easier levels early on (at least when I played it a couple of years ago). I’m not a regular tower-defense or sim game player and I was able to complete Serpulo. It can be a challenging puzzle at times, but it’s not a game I’d feel a need to warn people about difficulty-wise.
Disclaimer: this game may be addictive for some individuals.
Seconding (although I have a tendency to marathon the campaign of any game I think is excellent). No need for predatory tricks like loots, this is just a damn fun game.
It’s very weird for a FOSS enthusiast not to advertise one of the best open-source games of all time so here I am trying to make it spoken about again.
IIRC I found it in a ‘top 100 FOSS games’ list because it was one of the first which wasn’t an open-sourced cloning of an existing game. No disrespect for clones and adaptations at all, but it’s extra special to see original softwares so good that even people who don’t care about FOSSness would use them.
IMO the last few levels are complete horseshit, difficulty wise. You get sent massive waves that are undefendable unless you are sending a lot of shit and defending by attacking. Heck, i had like 10 sectors for minding and sending shit and still it wasnt enough. Maybe ill come back to this game someday and finally finish it.
it even has some easier levels early on
Yes but that’s the thing. The difficulty increase is probably one of the highest in the game industry and all levels except for the first ones are quite hard. Also this is not just from my experience. I read an article about it somewhere in the past.
but it’s extra special to see original softwares so good that even people who don’t care about FOSSness would use them.
I looked into Mindustry after seeing it on a pretty big gaming YouTube channel (Real Civil Engineer) and there was quite a discussion about it so I would say it’s a very successful indie title in general. That’s also why it’s a perfect advertiser of today’s FOSS (alongside with YouTube downloaders lol).
Wow this game is great! Who couldn’t enjoy something like this?
Who couldn’t enjoy something like this?
FPS players?
I love a good FPS and I loved Mindustry.
Oops, fare point.
are there people that only play FPS?
Idk but FPS players’ preferences usually should be quite far from games like Mindustry.