• Blackmist@feddit.uk
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    23 days ago

    The sad thing is that velocity pays the bills. Quality it seems, doesn’t matter a shit, and when it does, you can just patch up the bits people noticed.

    • _stranger_@lemmy.world
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      23 days ago

      This is survivorship bias. There’s probably uncountable shitty software that never got adopted. Hell, the E.T. video game was famous for it.

      • Blackmist@feddit.uk
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        23 days ago

        I don’t make games, but fine. Baldurs Gate 3 (PS5 co-op) and Skyrim (Xbox 360) had more crashes than any games I’ve ever played.

        Did that stop either of them being highly rated top selling games? No. Did it stop me enjoying them? No.

        Quality feels important, but past a certain point, it really isn’t. Luck, knowing the market, maneuverability. This will get you most of the way there. Look at Fortnite. It was a wonky building game they quickly cobbled into a PUBG clone.